unreal.SpawnGymInfo¶
- class unreal.SpawnGymInfo(gym_class: Class = Ellipsis, spawn_count: int = 0)¶
Bases:
StructBaseThis struct holds information (num to spawn etc) on one gym template to spawn.
C++ Source:
Plugin: LearningAgents
Module: LearningAgentsTraining
File: LearningAgentsGymsManager.h
Editor Properties: (see get_editor_property/set_editor_property)
gym_class(type(Class)): [Read-Write] The gym class used to construct gym instances.spawn_count(int32): [Read-Write] The number of gym instances to spawn.