unreal.SourceEffectChorusBaseSettings
¶
- class unreal.SourceEffectChorusBaseSettings(depth: float = 0.0, frequency: float = 0.0, feedback: float = 0.0, wet_level: float = 0.0, dry_level: float = 0.0, spread: float = 0.0)¶
Bases:
StructBase
Source Effect Chorus Base Settings
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: SourceEffectChorus.h
Editor Properties: (see get_editor_property/set_editor_property)
depth
(float): [Read-Write] The depth of the chorus effectdry_level
(float): [Read-Write] The dry level of the chorus effectfeedback
(float): [Read-Write] The feedback of the chorus effectfrequency
(float): [Read-Write] The frequency of the chorus effectspread
(float): [Read-Write] The spread of the effect (larger means greater difference between left and right delay lines)wet_level
(float): [Read-Write] The wet level of the chorus effect