unreal.SourceEffectChainEntry
¶
- class unreal.SourceEffectChainEntry(preset=None, bypass=False)¶
Bases:
unreal.StructBase
Source Effect Chain Entry
C++ Source:
Module: Engine
File: SoundEffectSource.h
Editor Properties: (see get_editor_property/set_editor_property)
bypass
(bool): [Read-Write] Bypasspreset
(SoundEffectSourcePreset): [Read-Write] Preset
- property preset¶
[Read-Write] Preset
- Type