unreal.SourceEffectChainEntry

class unreal.SourceEffectChainEntry(preset=None, bypass=False)

Bases: unreal.StructBase

Source Effect Chain Entry

C++ Source:

  • Module: Engine

  • File: SoundEffectSource.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bypass (bool): [Read-Write] Bypass

  • preset (SoundEffectSourcePreset): [Read-Write] Preset

property bypass

[Read-Write] Bypass

Type

(bool)

property preset

[Read-Write] Preset

Type

(SoundEffectSourcePreset)