unreal.SourceEffectBitCrusherBaseSettings

class unreal.SourceEffectBitCrusherBaseSettings(sample_rate: float = 0.0, bit_depth: float = 0.0)

Bases: StructBase

Source Effect Bit Crusher Base Settings

C++ Source:

  • Plugin: Synthesis

  • Module: Synthesis

  • File: SourceEffectBitCrusher.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bit_depth (float): [Read-Write] Bit Depth: The reduced bit depth to use for the audio stream

  • sample_rate (float): [Read-Write] Sample Rate: The reduced frequency to use for the audio stream.

property asset_sample_rate: float

‘asset_sample_rate’ was renamed to ‘sample_rate’.

Type:

deprecated

property bit_depth: float

[Read-Write] Bit Depth: The reduced bit depth to use for the audio stream

Type:

(float)

property sample_rate: float

[Read-Write] Sample Rate: The reduced frequency to use for the audio stream.

Type:

(float)