unreal.SourceEffectBitCrusherBaseSettings
¶
- class unreal.SourceEffectBitCrusherBaseSettings(sample_rate: float = 0.0, bit_depth: float = 0.0)¶
Bases:
StructBase
Source Effect Bit Crusher Base Settings
C++ Source:
Plugin: Synthesis
Module: Synthesis
File: SourceEffectBitCrusher.h
Editor Properties: (see get_editor_property/set_editor_property)
bit_depth
(float): [Read-Write] Bit Depth: The reduced bit depth to use for the audio streamsample_rate
(float): [Read-Write] Sample Rate: The reduced frequency to use for the audio stream.
- property asset_sample_rate: float¶
‘asset_sample_rate’ was renamed to ‘sample_rate’.
- Type:
deprecated