unreal.SoundWaveCuePoint¶
- class unreal.SoundWaveCuePoint(cue_point_id: int = 0, label: str = '', frame_position: int = 0, frame_length: int = 0)¶
Bases:
StructBaseStruct defining a cue point in a sound wave asset
C++ Source:
Module: Engine
File: SoundWave.h
Editor Properties: (see get_editor_property/set_editor_property)
cue_point_id(int32): [Read-Only] Unique identifier for the wave cue pointframe_length(int32): [Read-Only] The frame length of the cue point (non-zero if it’s a region)frame_position(int32): [Read-Only] The frame position of the cue pointlabel(str): [Read-Only] The label for the cue point