unreal.SoundSubmixSendInfo

class unreal.SoundSubmixSendInfo(send_level_control_method: SendLevelControlMethod = Ellipsis, sound_submix: SoundSubmixBase = Ellipsis, send_level: float = 0.0, disable_manual_send_clamp: bool = False, min_send_level: float = 0.0, max_send_level: float = 0.0, min_send_distance: float = 0.0, max_send_distance: float = 0.0, custom_send_level_curve: RuntimeFloatCurve = [], enable_lpf_cutoff: bool = False, lpf_cutoff: float = 0.0, enable_hpf_cutoff: bool = False, hpf_cutoff: float = 0.0, send_stage: SubmixSendStage = Ellipsis)

Bases: SoundSubmixSendInfoBase

Sound Submix Send Info

C++ Source:

  • Module: Engine

  • File: SoundSubmixSend.h

Editor Properties: (see get_editor_property/set_editor_property)

  • custom_send_level_curve (RuntimeFloatCurve): [Read-Write] The custom send curve to use for distance-based send level. (0.0-1.0 on the curve’s X-axis maps to Min/Max Send Distance)

  • disable_manual_send_clamp (bool): [Read-Write] Whether to disable the internal 0-1 clamp for Constant Send Level control

  • enable_hpf_cutoff (bool): [Read-Write]

  • enable_lpf_cutoff (bool): [Read-Write]

  • hpf_cutoff (float): [Read-Write]

  • lpf_cutoff (float): [Read-Write]

  • max_send_distance (float): [Read-Write] The distance at which to stop mapping between Send Level Min/Max Distances GREATER than this will result in a clamped Send Level Max

  • max_send_level (float): [Read-Write] The amount to send to the Submix when sound is located at a distance greater than or equal to value specified in the Send Distance Max

  • min_send_distance (float): [Read-Write] The distance at which to start mapping between to Send Level Min/Max Distances LESS than this will result in a clamped Send Level Min

  • min_send_level (float): [Read-Write] The amount to send to the Submix when sound is located at a distance less than or equal to value specified in the Send Distance Min

  • send_level (float): [Read-Write] Manually set the amount of audio to send

  • send_level_control_method (SendLevelControlMethod): [Read-Write] Changes the method we use to determine the send level - see enum value tooltips for more information

  • send_stage (SubmixSendStage): [Read-Write] Defines at what mix stage the send should happen.

  • sound_submix (SoundSubmixBase): [Read-Write] The Submix to send the audio to

property send_stage: SubmixSendStage

[Read-Write] Defines at what mix stage the send should happen.

Type:

(SubmixSendStage)