unreal.SoundSourceBusSendInfo¶
- class unreal.SoundSourceBusSendInfo(min_send_level: float = 0.0, max_send_level: float = 0.0, min_send_distance: float = 0.0, max_send_distance: float = 0.0, custom_send_level_curve: RuntimeFloatCurve = [], enable_lpf_cutoff: bool = False, lpf_cutoff: float = 0.0, enable_hpf_cutoff: bool = False, hpf_cutoff: float = 0.0)¶
Bases:
StructBaseSound Source Bus Send Info
C++ Source:
Module: Engine
File: SoundSourceBusSend.h
Editor Properties: (see get_editor_property/set_editor_property)
audio_bus(AudioBus): [Read-Write] The Audio Bus to send the audio tocustom_send_level_curve(RuntimeFloatCurve): [Read-Write] The custom send curve to use for distance-based send level. (0.0-1.0 on the curve’s X-axis maps to Min/Max Send Distance)enable_hpf_cutoff(bool): [Read-Write]enable_lpf_cutoff(bool): [Read-Write]hpf_cutoff(float): [Read-Write]lpf_cutoff(float): [Read-Write]max_send_distance(float): [Read-Write] The distance at which to stop mapping between Send Level Min/Max Distances GREATER than this will result in a clamped Send Level Maxmax_send_level(float): [Read-Write] The amount to send to the bus when sound is located at a distance greater than or equal to value specified in the Send Distance Maxmin_send_distance(float): [Read-Write] The distance at which to start mapping between to Send Level Min/Max Distances LESS than this will result in a clamped Send Level Minmin_send_level(float): [Read-Write] The amount to send to the bus when sound is located at a distance less than or equal to value specified in the Send Distance Minsend_level(float): [Read-Write] Constant send level to use. Doesn’t change as a function of distance.sound_source_bus(SoundSourceBus): [Read-Write] The Source Bus to send the audio tosource_bus_send_level_control_method(SourceBusSendLevelControlMethod): [Read-Write] Changes the method we use to determine the send level - see enum value tooltips for more information
- property custom_send_level_curve: RuntimeFloatCurve¶
[Read-Write] The custom send curve to use for distance-based send level. (0.0-1.0 on the curve’s X-axis maps to Min/Max Send Distance)
- Type:
- property max_send_distance: float¶
[Read-Write] The distance at which to stop mapping between Send Level Min/Max Distances GREATER than this will result in a clamped Send Level Max
- Type:
(float)
- property max_send_level: float¶
[Read-Write] The amount to send to the bus when sound is located at a distance greater than or equal to value specified in the Send Distance Max
- Type:
(float)