unreal.SoundSourceBusSendInfo

class unreal.SoundSourceBusSendInfo(min_send_level: float = 0.0, max_send_level: float = 0.0, min_send_distance: float = 0.0, max_send_distance: float = 0.0, custom_send_level_curve: RuntimeFloatCurve = [], enable_lpf_cutoff: bool = False, lpf_cutoff: float = 0.0, enable_hpf_cutoff: bool = False, hpf_cutoff: float = 0.0)

Bases: StructBase

Sound Source Bus Send Info

C++ Source:

  • Module: Engine

  • File: SoundSourceBusSend.h

Editor Properties: (see get_editor_property/set_editor_property)

  • audio_bus (AudioBus): [Read-Write] The Audio Bus to send the audio to

  • custom_send_level_curve (RuntimeFloatCurve): [Read-Write] The custom send curve to use for distance-based send level. (0.0-1.0 on the curve’s X-axis maps to Min/Max Send Distance)

  • enable_hpf_cutoff (bool): [Read-Write]

  • enable_lpf_cutoff (bool): [Read-Write]

  • hpf_cutoff (float): [Read-Write]

  • lpf_cutoff (float): [Read-Write]

  • max_send_distance (float): [Read-Write] The distance at which to stop mapping between Send Level Min/Max Distances GREATER than this will result in a clamped Send Level Max

  • max_send_level (float): [Read-Write] The amount to send to the bus when sound is located at a distance greater than or equal to value specified in the Send Distance Max

  • min_send_distance (float): [Read-Write] The distance at which to start mapping between to Send Level Min/Max Distances LESS than this will result in a clamped Send Level Min

  • min_send_level (float): [Read-Write] The amount to send to the bus when sound is located at a distance less than or equal to value specified in the Send Distance Min

  • send_level (float): [Read-Write] Constant send level to use. Doesn’t change as a function of distance.

  • sound_source_bus (SoundSourceBus): [Read-Write] The Source Bus to send the audio to

  • source_bus_send_level_control_method (SourceBusSendLevelControlMethod): [Read-Write] Changes the method we use to determine the send level - see enum value tooltips for more information

property custom_send_level_curve: RuntimeFloatCurve

[Read-Write] The custom send curve to use for distance-based send level. (0.0-1.0 on the curve’s X-axis maps to Min/Max Send Distance)

Type:

(RuntimeFloatCurve)

property enable_hpf_cutoff: bool

[Read-Write]

Type:

(bool)

property enable_lpf_cutoff: bool

[Read-Write]

Type:

(bool)

property hpf_cutoff: float

[Read-Write]

Type:

(float)

property lpf_cutoff: float

[Read-Write]

Type:

(float)

property max_send_distance: float

[Read-Write] The distance at which to stop mapping between Send Level Min/Max Distances GREATER than this will result in a clamped Send Level Max

Type:

(float)

property max_send_level: float

[Read-Write] The amount to send to the bus when sound is located at a distance greater than or equal to value specified in the Send Distance Max

Type:

(float)

property min_send_distance: float

[Read-Write] The distance at which to start mapping between to Send Level Min/Max Distances LESS than this will result in a clamped Send Level Min

Type:

(float)

property min_send_level: float

[Read-Write] The amount to send to the bus when sound is located at a distance less than or equal to value specified in the Send Distance Min

Type:

(float)