unreal.SoundSourceBusSendInfo
¶
- class unreal.SoundSourceBusSendInfo(min_send_level: float = 0.0, max_send_level: float = 0.0, min_send_distance: float = 0.0, max_send_distance: float = 0.0, custom_send_level_curve: RuntimeFloatCurve = [])¶
Bases:
StructBase
Sound Source Bus Send Info
C++ Source:
Module: Engine
File: SoundSourceBusSend.h
Editor Properties: (see get_editor_property/set_editor_property)
audio_bus
(AudioBus): [Read-Write] Audio Bus: An audio bus to send the audio to. Audio buses can be used to route audio to DSP effects or other purposes. E.g. side-chaining, analysis, etc. Audio buses are not audible unless hooked up to a source bus.custom_send_level_curve
(RuntimeFloatCurve): [Read-Write] Custom Send Level Curve: The custom curve to use for distance-based bus send level.max_send_distance
(float): [Read-Write] Max Send Distance: The distance at which the max send level is sent to the busmax_send_level
(float): [Read-Write] Max Send Level: The amount to send to the bus when sound is located at a distance equal to value specified in the max send distance.min_send_distance
(float): [Read-Write] Min Send Distance: The distance at which the min send Level is sent to the busmin_send_level
(float): [Read-Write] Min Send Level: The amount to send to the bus when sound is located at a distance equal to value specified in the min send distance.send_level
(float): [Read-Write] Send Level: The amount of audio to send to the bus.sound_source_bus
(SoundSourceBus): [Read-Write] Sound Source Bus: A source Bus to send the audio to. Source buses sonify (make audible) the audio sent to it and are themselves sounds which take up a voice slot in the audio engine.source_bus_send_level_control_method
(SourceBusSendLevelControlMethod): [Read-Write] Source Bus Send Level Control Method: Manual: Use Send Level only Linear: Interpolate between Min and Max Send Levels based on listener distance (between Distance Min and Distance Max) Custom Curve: Use the float curve to map Send Level to distance (0.0-1.0 on curve maps to Distance Min - Distance Max)
- property custom_send_level_curve: RuntimeFloatCurve¶
[Read-Write] Custom Send Level Curve: The custom curve to use for distance-based bus send level.
- Type:
- property max_send_distance: float¶
[Read-Write] Max Send Distance: The distance at which the max send level is sent to the bus
- Type:
(float)
- property max_send_level: float¶
[Read-Write] Max Send Level: The amount to send to the bus when sound is located at a distance equal to value specified in the max send distance.
- Type:
(float)