unreal.SoundModulationPatch¶
- class unreal.SoundModulationPatch(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
SoundModulatorBaseSound Modulation Patch
C++ Source:
Plugin: AudioModulation
Module: AudioModulation
File: SoundModulationPatch.h
Editor Properties: (see get_editor_property/set_editor_property)
patch_settings(SoundControlModulationPatch): [Read-Write] Patch Settings
- property patch_settings: SoundControlModulationPatch¶
[Read-Write] Patch Settings
- Type: