unreal.SoundGeneratorOutput
¶
- class unreal.SoundGeneratorOutput(name: Name = 'None')¶
Bases:
StructBase
Base class for generators that have outputs that can be exposed to other game code.
NOTE: This is not widely supported and should be considered experimental.
C++ Source:
Module: AudioExtensions
File: SoundGeneratorOutput.h
Editor Properties: (see get_editor_property/set_editor_property)
name
(Name): [Read-Write] The output’s name