unreal.SoundControlBusMixStage
¶
- class unreal.SoundControlBusMixStage(bus=None, value=[1.0, 0.1, 0.1])¶
Bases:
unreal.StructBase
Sound Control Bus Mix Stage
C++ Source:
Plugin: AudioModulation
Module: AudioModulation
File: SoundControlBusMix.h
Editor Properties: (see get_editor_property/set_editor_property)
bus
(SoundControlBus): [Read-Write] Bus controlled by stage.value
(SoundModulationMixValue): [Read-Write] Value mix is set to.
- property bus¶
[Read-Write] Bus controlled by stage.
- Type
- property value¶
[Read-Write] Value mix is set to.
- Type