unreal.SoundClass
¶
- class unreal.SoundClass(outer=None, name='None')¶
Bases:
unreal.Object
Sound Class
C++ Source:
Module: Engine
File: SoundClass.h
Editor Properties: (see get_editor_property/set_editor_property)
child_classes
(Array(SoundClass)): [Read-Write] Child Classesparent_class
(SoundClass): [Read-Write] Parent Classpassive_sound_mix_modifiers
(Array(PassiveSoundMixModifier)): [Read-Write] SoundMix Modifiers to activate automatically when a sound of this class is playing.properties
(SoundClassProperties): [Read-Write] Configurable properties like volume and priority.
- property child_classes¶
[Read-Only] Child Classes
- Type
(Array(SoundClass))
- property parent_class¶
[Read-Only] Parent Class
- Type
- property passive_sound_mix_modifiers¶
[Read-Only] SoundMix Modifiers to activate automatically when a sound of this class is playing.
- Type
- property properties¶
[Read-Only] Configurable properties like volume and priority.
- Type