unreal.SoundClass

class unreal.SoundClass(outer=None, name='None')

Bases: unreal.Object

Sound Class

C++ Source:

  • Module: Engine

  • File: SoundClass.h

Editor Properties: (see get_editor_property/set_editor_property)

  • child_classes (Array(SoundClass)): [Read-Write] Child Classes

  • parent_class (SoundClass): [Read-Write] Parent Class

  • passive_sound_mix_modifiers (Array(PassiveSoundMixModifier)): [Read-Write] SoundMix Modifiers to activate automatically when a sound of this class is playing.

  • properties (SoundClassProperties): [Read-Write] Configurable properties like volume and priority.

property child_classes

[Read-Only] Child Classes

Type

(Array(SoundClass))

property parent_class

[Read-Only] Parent Class

Type

(SoundClass)

property passive_sound_mix_modifiers

[Read-Only] SoundMix Modifiers to activate automatically when a sound of this class is playing.

Type

(Array(PassiveSoundMixModifier))

property properties

[Read-Only] Configurable properties like volume and priority.

Type

(SoundClassProperties)