unreal.SoftWorldReference¶
- class unreal.SoftWorldReference(world_asset: World = Ellipsis)¶
Bases:
StructBaseA simple wrapper type to enable content-defined structs to hold soft references to UWorld assets *
C++ Source:
Module: Engine
File: SoftWorldReference.h
Editor Properties: (see get_editor_property/set_editor_property)
world_asset(World): [Read-Write]