unreal.SoftDataRegistryOrTable

class unreal.SoftDataRegistryOrTable

Bases: StructBase

Defines a DataRegistry or a DataTable with a common interface to both

C++ Source:

  • Plugin: DataRegistry

  • Module: DataRegistry

  • File: SoftDataRegistryOrTable.h

Editor Properties: (see get_editor_property/set_editor_property)

  • registry_type (DataRegistryType): [Read-Write] Data Registry

  • table (DataTable): [Read-Write] Data Table

  • use_data_registry (bool): [Read-Write]