unreal.SoftClassPath
¶
- class unreal.SoftClassPath(path_string: str = '')¶
Bases:
SoftObjectPath
A struct that contains a string reference to a class, can be used to make soft references to classes. note: The full C++ class is located here: EngineSourceRuntimeCoreUObjectPublicUObjectSoftObjectPath.h
C++ Source:
Module: CoreUObject
File: NoExportTypes.h