unreal.SmartObjectSlotState¶
- class unreal.SmartObjectSlotState¶
Bases:
EnumBaseEnumeration to represent the runtime state of a slot
C++ Source:
Plugin: SmartObjects
Module: SmartObjectsModule
File: SmartObjectRuntime.h
- CLAIMED: SmartObjectSlotState = Ellipsis¶
Slot is claimed but interaction is not active yet
- Type:
2
- DISABLED: SmartObjectSlotState = Ellipsis¶
Slot can no longer be claimed or used since the parent object and its slot are disabled (e.g. instance tags)
- Type:
4
- FREE: SmartObjectSlotState = Ellipsis¶
Slot is available
- Type:
1
- INVALID: SmartObjectSlotState = Ellipsis¶
0
- OCCUPIED: SmartObjectSlotState = Ellipsis¶
Slot is claimed and interaction is active
- Type:
3