unreal.SmartObjectRequestResult¶
- class unreal.SmartObjectRequestResult(smart_object_handle: SmartObjectHandle = [], slot_handle: SmartObjectSlotHandle = [])¶
Bases:
StructBaseStruct that holds the object and slot selected by processing a smart object request.
C++ Source:
Plugin: SmartObjects
Module: SmartObjectsModule
File: SmartObjectRequestTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
slot_handle(SmartObjectSlotHandle): [Read-Only]smart_object_handle(SmartObjectHandle): [Read-Only]
- property slot_handle: SmartObjectSlotHandle¶
[Read-Only]
- Type:
- property smart_object_handle: SmartObjectHandle¶
[Read-Only]
- Type: