unreal.SmartObjectLaneLocationIndices

class unreal.SmartObjectLaneLocationIndices

Bases: StructBase

Struct to store indices to all entry points on a given lane. Used as a container wrapper to be able to use in a TMap.

C++ Source:

  • Plugin: MassGameplay

  • Module: MassSmartObjects

  • File: SmartObjectZoneAnnotations.h

Editor Properties: (see get_editor_property/set_editor_property)

  • smart_object_lane_location_indices (Array[int32]): [Read-Only]