unreal.SmartObjectEntrancePriority

class unreal.SmartObjectEntrancePriority

Bases: EnumBase

Enum used to define a entrance selection priority. Highest priority is preferred, but when the priority is the same the selection method (distance) is used to decide which entrance is chosen.

C++ Source:

  • Plugin: SmartObjects

  • Module: SmartObjectsModule

  • File: SmartObjectSlotEntranceAnnotation.h

ABOVE_NORMAL: SmartObjectEntrancePriority = Ellipsis

5

BELOW_NORMAL: SmartObjectEntrancePriority = Ellipsis

3

HIGH: SmartObjectEntrancePriority = Ellipsis

6

HIGHER: SmartObjectEntrancePriority = Ellipsis

7

HIGHEST: SmartObjectEntrancePriority = Ellipsis

8

LOW: SmartObjectEntrancePriority = Ellipsis

2

LOWER: SmartObjectEntrancePriority = Ellipsis

1

LOWEST: SmartObjectEntrancePriority = Ellipsis

0

NORMAL: SmartObjectEntrancePriority = Ellipsis

4