unreal.SmartObjectDefinitionReference¶
- class unreal.SmartObjectDefinitionReference¶
Bases:
StructBaseStruct to hold reference to a SmartObjectDefinition asset along with values to parameterized it.
C++ Source:
Plugin: SmartObjects
Module: SmartObjectsModule
File: SmartObjectDefinitionReference.h
Editor Properties: (see get_editor_property/set_editor_property)
parameters(InstancedPropertyBag): [Read-Write]property_overrides(Array[Guid]): [Read-Write] Array of overridden properties. Non-overridden properties will inherit the values from the SmartObjectDefinition default parameters.smart_object_definition(SmartObjectDefinition): [Read-Write]