unreal.SmartObjectDefinitionPreviewData¶
- class unreal.SmartObjectDefinitionPreviewData(object_actor_class: Class = Ellipsis, object_mesh_path: SoftObjectPath = Ellipsis, user_actor_class: Class = Ellipsis, user_validation_filter_class: Class = Ellipsis)¶
Bases:
StructBaseData used for previewing in the Smart Object editor.
C++ Source:
Plugin: SmartObjects
Module: SmartObjectsModule
File: SmartObjectDefinition.h
Editor Properties: (see get_editor_property/set_editor_property)
object_actor_class(Class): [Read-Write] Actor class used as the object for previewing the definition in the asset editor.object_mesh_path(SoftObjectPath): [Read-Write] Path of the static mesh used as the object for previewing the definition in the asset editor.user_actor_class(Class): [Read-Write] Actor class used for previewing the smart object user actor in the asset editor.user_validation_filter_class(Class): [Read-Write] Validation filter used for previewing the smart object user in the asset editor.
- property object_actor_class: Class¶
[Read-Write] Actor class used as the object for previewing the definition in the asset editor.
- Type:
(Class)
- property object_mesh_path: SoftObjectPath¶
[Read-Write] Path of the static mesh used as the object for previewing the definition in the asset editor.
- Type: