unreal.SmartObjectAnnotationData¶
- class unreal.SmartObjectAnnotationData¶
Bases:
StructBasePer ZoneGraphData smart object look up data.
C++ Source:
Plugin: MassGameplay
Module: MassSmartObjects
File: SmartObjectZoneAnnotations.h
Editor Properties: (see get_editor_property/set_editor_property)
affected_lanes(Array[int32]): [Read-Only]data_handle(ZoneGraphDataHandle): [Read-Only] Handle of the ZoneGraphData that this smart object annotation data is associated tolane_to_lane_location_indices_lookup(Map[int32, SmartObjectLaneLocationIndices]): [Read-Only]smart_object_lane_locations(Array[SmartObjectLaneLocation]): [Read-Only]smart_object_to_lane_location_index_lookup(Map[SmartObjectHandle, int32]): [Read-Only]