unreal.SleepFamily
¶
- class unreal.SleepFamily¶
Bases:
EnumBase
Presets of values used in considering when put this body to sleep.
C++ Source:
Module: PhysicsCore
File: ChaosEngineInterface.h
- CUSTOM: SleepFamily¶
Specify your own sleep threshold multiplier
- Type:
2
- NORMAL: SleepFamily¶
Engine defaults.
- Type:
0
- SENSITIVE: SleepFamily¶
A family of values with a lower sleep threshold; good for slower pendulum-like physics.
- Type:
1