unreal.SleepFamily

class unreal.SleepFamily

Bases: EnumBase

Presets of values used in considering when put this body to sleep.

C++ Source:

  • Module: PhysicsCore

  • File: ChaosEngineInterface.h

CUSTOM: SleepFamily

Specify your own sleep threshold multiplier

Type:

2

NORMAL: SleepFamily

Engine defaults.

Type:

0

SENSITIVE: SleepFamily

A family of values with a lower sleep threshold; good for slower pendulum-like physics.

Type:

1