unreal.SlateSound
¶
- class unreal.SlateSound(resource_object: Object = Ellipsis)¶
Bases:
StructBase
An intermediary to make UBaseSound available for Slate to play sounds
C++ Source:
Module: SlateCore
File: SlateSound.h
Editor Properties: (see get_editor_property/set_editor_property)
resource_object
(Object): [Read-Write] Resource Object: Pointer to the USoundBase. Holding onto it as a UObject because USoundBase is not available in Slate core. Edited via FSlateSoundStructCustomization to ensure you can only set USoundBase assets on it.