unreal.SlatePostBufferUpdateInfo

class unreal.SlatePostBufferUpdateInfo

Bases: StructBase

Struct containing info needed to update a particular buffer

C++ Source:

  • Module: UMG

  • File: PostBufferUpdate.h

Editor Properties: (see get_editor_property/set_editor_property)

  • buffer_to_update (SlatePostRT): [Read-Write] Buffers that we should update, all of these buffers will be affected by ‘bPerformDefaultPostBufferUpdate’ if disabled

  • post_param_updater (SlatePostBufferProcessorUpdater): [Read-Write] Optional processor updater for buffer, used to update a processor within a frame