unreal.SlateColor
¶
- class unreal.SlateColor(specified_color: LinearColor = Ellipsis, color_use_rule: SlateColorStylingMode = Ellipsis)¶
Bases:
StructBase
A Slate color can be a directly specified value, or the color can be pulled from a WidgetStyle.
C++ Source:
Module: SlateCore
File: SlateColor.h
Editor Properties: (see get_editor_property/set_editor_property)
color_use_rule
(SlateColorStylingMode): [Read-Write] Color Use Rule: The rule for which color to pick.specified_color
(LinearColor): [Read-Write] Specified Color: The current specified color; only meaningful when ColorToUse == UseColor_Specified.
- property color_use_rule: SlateColorStylingMode¶
[Read-Write] Color Use Rule: The rule for which color to pick.
- Type:
- property specified_color: LinearColor¶
[Read-Write] Specified Color: The current specified color; only meaningful when ColorToUse == UseColor_Specified.
- Type: