unreal.SkeletonCachePair

class unreal.SkeletonCachePair(skeletons: AnimSequence = Ellipsis, cache: GeometryCache = Ellipsis)

Bases: StructBase

Skeleton Cache Pair

C++ Source:

  • Plugin: NearestNeighborModel

  • Module: NearestNeighborModel

  • File: NearestNeighborModel.h

Editor Properties: (see get_editor_property/set_editor_property)

  • cache (GeometryCache): [Read-Write]

  • skeletons (AnimSequence): [Read-Write]

property cache: GeometryCache

[Read-Write]

Type:

(GeometryCache)

property skeletons: AnimSequence

[Read-Write]

Type:

(AnimSequence)