unreal.SkeletonAttributeBinding¶
- class unreal.SkeletonAttributeBinding¶
Bases:
StructBaseA skeleton attribute binding
C++ Source:
Plugin: SkeletonTemplateFramework
Module: SkeletonTemplateFrameworkRuntime
File: SkeletonBinding.h
Editor Properties: (see get_editor_property/set_editor_property)
attribute_name(Name): [Read-Write] The name of the attribute in the bound templatebone_name(Name): [Read-Write] The name of the bone in the bound skeleton