unreal.SkeletonAttributeBinding

class unreal.SkeletonAttributeBinding

Bases: StructBase

A skeleton attribute binding

C++ Source:

  • Plugin: SkeletonTemplateFramework

  • Module: SkeletonTemplateFrameworkRuntime

  • File: SkeletonBinding.h

Editor Properties: (see get_editor_property/set_editor_property)

  • attribute_name (Name): [Read-Write] The name of the attribute in the bound template

  • bone_name (Name): [Read-Write] The name of the bone in the bound skeleton