unreal.SkeletalSummaryDataType

class unreal.SkeletalSummaryDataType

Bases: unreal.EnumBase

Input String Values for querying user hardware

C++ Source:

  • Plugin: SteamVR

  • Module: SteamVRInputDevice

  • File: SteamVRInputDeviceFunctionLibrary.h

VR_SUMMARY_TYPE_FROM_ANIMATION

The data should match the animated transforms in the skeleton transforms. This data will probably be smoothed and may be more latent

Type

0

VR_SUMMARY_TYPE_FROM_DEVICE

The data should be the unprocessed values from the device when available. This data may include more jitter but may be provided with less latency

Type

1