unreal.SkeletalMeshVertexAttributeInfo

class unreal.SkeletalMeshVertexAttributeInfo

Bases: StructBase

A structure to store user-controllable settings for attributes

C++ Source:

  • Module: Engine

  • File: SkeletalMeshVertexAttribute.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data_type (SkeletalMeshVertexAttributeDataType): [Read-Write] The data type to store the vertex data as for rendering

  • enabled_for_render (PerPlatformBool): [Read-Write] Whether this vertex attribute should be included in the render data. Requires a rebuild of the render mesh.

  • name (Name): [Read-Only] The name of the vertex attribute