unreal.SkelMeshMergeSectionMapping

class unreal.SkelMeshMergeSectionMapping(section_i_ds: Array[int] = [])

Bases: StructBase

Info to map all the sections from a single source skeletal mesh to a final section entry in the merged skeletal mesh

C++ Source:

  • Module: Engine

  • File: SkeletalMeshMerge.h

Editor Properties: (see get_editor_property/set_editor_property)

  • section_i_ds (Array[int32]): [Read-Write] Section IDs: indices to final section entries of the merged skel mesh

property section_i_ds: Array[int]

[Read-Write] Section IDs: indices to final section entries of the merged skel mesh

Type:

(Array[int32])