unreal.SkelMeshMergeSectionMapping
¶
- class unreal.SkelMeshMergeSectionMapping(section_i_ds: Array[int] = [])¶
Bases:
StructBase
Info to map all the sections from a single source skeletal mesh to a final section entry in the merged skeletal mesh
C++ Source:
Module: Engine
File: SkeletalMeshMerge.h
Editor Properties: (see get_editor_property/set_editor_property)
section_i_ds
(Array[int32]): [Read-Write] Section IDs: indices to final section entries of the merged skel mesh