unreal.SimpleParametricMotion
¶
- class unreal.SimpleParametricMotion(parametric_delta=[0.0, 0.0, 500.0], min_time=- 1.0, max_time=1.0)¶
Bases:
unreal.StructBase
Extremely simple struct for defining parametric motion. This is editable in UParametricMovementComponent’s defaults, and also used by the simulation code.
C++ Source:
Plugin: NetworkPredictionExtras
Module: NetworkPredictionExtras
File: ParametricMovement.h
Editor Properties: (see get_editor_property/set_editor_property)
max_time
(float): [Read-Write] Max Timemin_time
(float): [Read-Write] Min Timeparametric_delta
(Vector): [Read-Write] Parametric Delta