unreal.SimTreeProcessingOrder¶
- class unreal.SimTreeProcessingOrder¶
Bases:
EnumBaseESim Tree Processing Order
C++ Source:
Module: ChaosVehiclesCore
File: SimModuleTree.h
- LEAF_FIRST: SimTreeProcessingOrder = Ellipsis¶
User calls simulate on the child modules
- Type:
1
- LEAF_FIRST_BFS: SimTreeProcessingOrder = Ellipsis¶
modules simulate from the root first
- Type:
3
- MANUAL_OVERRIDE: SimTreeProcessingOrder = Ellipsis¶
0
- ROOT_FIRST: SimTreeProcessingOrder = Ellipsis¶
modules simulation from the leaf first
- Type:
2