unreal.ShapedTextOptions
¶
- class unreal.ShapedTextOptions(text_shaping_method: TextShapingMethod = Ellipsis, text_flow_direction: TextFlowDirection = Ellipsis)¶
Bases:
StructBase
Common data for all widgets that use shaped text. Contains the common options that should be exposed for the underlying Slate widget.
C++ Source:
Module: UMG
File: TextWidgetTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
override_text_flow_direction
(bool): [Read-Write] Override Text Flow Directionoverride_text_shaping_method
(bool): [Read-Write] Override Text Shaping Methodtext_flow_direction
(TextFlowDirection): [Read-Write] Text Flow Direction: Which text flow direction should the text within this widget use? (unset to use the default returned by GetDefaultTextFlowDirection)text_shaping_method
(TextShapingMethod): [Read-Write] Text Shaping Method: Which text shaping method should the text within this widget use? (unset to use the default returned by GetDefaultTextShapingMethod)
- property text_flow_direction: TextFlowDirection¶
[Read-Only] Text Flow Direction: Which text flow direction should the text within this widget use? (unset to use the default returned by GetDefaultTextFlowDirection)
- Type:
- property text_shaping_method: TextShapingMethod¶
[Read-Only] Text Shaping Method: Which text shaping method should the text within this widget use? (unset to use the default returned by GetDefaultTextShapingMethod)
- Type: