unreal.ShallowWaterCollisionTracker_Actor¶
- class unreal.ShallowWaterCollisionTracker_Actor¶
Bases:
StructBaseCollisionTracker that records the actor affecting the waterbody, used by logs or fishing lures etc.,
where the collision is handled by Niagara Data Channel and the subsystem isn’t aware of them without a tracking device. This is intended as a solution.
C++ Source:
Plugin: WaterAdvanced
Module: WaterAdvanced
File: ShallowWaterSubsystem.h