unreal.ShallowWaterCollisionTracker_Actor

class unreal.ShallowWaterCollisionTracker_Actor

Bases: StructBase

  • CollisionTracker that records the actor affecting the waterbody, used by logs or fishing lures etc.,

  • where the collision is handled by Niagara Data Channel and the subsystem isn’t aware of them without a tracking device. This is intended as a solution.

C++ Source:

  • Plugin: WaterAdvanced

  • Module: WaterAdvanced

  • File: ShallowWaterSubsystem.h