unreal.ShadowTextureMode
¶
- class unreal.ShadowTextureMode¶
Bases:
unreal.EnumBase
EShadow Texture Mode
C++ Source:
Plugin: DatasmithFBXImporter
Module: DatasmithDeltaGenTranslator
File: DatasmithDeltaGenImportOptions.h
- AMBIENT_OCCLUSION¶
Use shadow textures as ambient occlusion maps
- Type
1
- AMBIENT_OCCLUSION_AND_MULTIPLIER¶
Use shadow textures as ambient occlusion maps as well as multipliers for base color and specular
- Type
3
- IGNORE¶
Ignore exported shadow textures
- Type
0
- MULTIPLIER¶
Use shadow textures as multipliers for base color and specular
- Type
2