unreal.SequencerTrackBP
¶
- class unreal.SequencerTrackBP(outer=None, name='None')¶
Bases:
unreal.MovieSceneNameableTrack
Sequencer Track BP
C++ Source:
Plugin: CustomizableSequencerTracks
Module: CustomizableSequencerTracks
File: SequencerTrackBP.h
Editor Properties: (see get_editor_property/set_editor_property)
default_section_type
(type(Class)): [Read-Write] Default Section Typedisplay_name
(Text): [Read-Write] The track’s human readable display name.display_options
(MovieSceneTrackDisplayOptions): [Read-Write] General display options for a given trackeval_options
(MovieSceneTrackEvalOptions): [Read-Write] General evaluation options for a given trackicon
(SlateBrush): [Read-Write] Iconsupported_object_type
(type(Class)): [Read-Write] Supported Object Typesupported_sections
(Array(type(Class))): [Read-Write] Supported Sectionssupports_blending
(bool): [Read-Write] Supports Blendingsupports_multiple_rows
(bool): [Read-Write] Supports Multiple Rowstrack_instance_type
(type(Class)): [Read-Write] Track Instance Typetrack_tint
(Color): [Read-Write] This track’s tint colortrack_type
(CustomSequencerTrackType): [Read-Write] Track Type