unreal.SequencerTrackBP¶
- class unreal.SequencerTrackBP(outer=None, name='None')¶
Bases:
unreal.MovieSceneNameableTrackSequencer Track BP
C++ Source:
Plugin: CustomizableSequencerTracks
Module: CustomizableSequencerTracks
File: SequencerTrackBP.h
Editor Properties: (see get_editor_property/set_editor_property)
default_section_type(type(Class)): [Read-Write] Default Section Typedisplay_name(Text): [Read-Write] Display Name: The track’s human readable display name.display_options(MovieSceneTrackDisplayOptions): [Read-Write] Display Options: General display options for a given trackeval_options(MovieSceneTrackEvalOptions): [Read-Write] Eval Options: General evaluation options for a given trackicon(SlateBrush): [Read-Write] Iconsupported_object_type(type(Class)): [Read-Write] Supported Object Typesupported_sections(Array(type(Class))): [Read-Write] Supported Sectionssupports_blending(bool): [Read-Write] Supports Blendingsupports_multiple_rows(bool): [Read-Write] Supports Multiple Rowstrack_instance_type(type(Class)): [Read-Write] Track Instance Typetrack_row_display_names(Array(Text)): [Read-Write] Track Row Display Names: The track display name per row.track_tint(Color): [Read-Write] Track Tint: This track’s tint colortrack_type(CustomSequencerTrackType): [Read-Write] Track Type