unreal.SequencerExportFBXParams
¶
- class unreal.SequencerExportFBXParams(world: World = Ellipsis, sequence: LevelSequence = Ellipsis, root_sequence: LevelSequence = Ellipsis, bindings: None = [], tracks: None = [], override_options: FbxExportOption = Ellipsis, fbx_file_name: str = '')¶
Bases:
StructBase
Sequencer Export FBXParams
C++ Source:
Plugin: SequencerScripting
Module: SequencerScriptingEditor
File: SequencerTools.h
Editor Properties: (see get_editor_property/set_editor_property)
bindings
(Array[MovieSceneBindingProxy]): [Read-Write]fbx_file_name
(str): [Read-Write]override_options
(FbxExportOption): [Read-Write]root_sequence
(LevelSequence): [Read-Write]sequence
(LevelSequence): [Read-Write]tracks
(Array[MovieSceneTrack]): [Read-Write]world
(World): [Read-Write]
- property override_options: FbxExportOption¶
[Read-Write]
- Type:
- property root_sequence: LevelSequence¶
[Read-Write]
- Type:
- property sequence: LevelSequence¶
[Read-Write]
- Type: