unreal.ScrollIntoViewAlignment¶
- class unreal.ScrollIntoViewAlignment¶
Bases:
EnumBaseHow the list panel scrolls an offscreen item into view
C++ Source:
Module: Slate
File: STableViewBase.h
- BOTTOM_OR_RIGHT: ScrollIntoViewAlignment = Ellipsis¶
Always scroll the widget so it appears at the bottom/Right of the scrollable area.
- Type:
3
- CENTER_ALIGNED: ScrollIntoViewAlignment = Ellipsis¶
Item will be aligned to the center of the view
- Type:
2
- INTO_VIEW: ScrollIntoViewAlignment = Ellipsis¶
Item will only be scrolled enough to be brought into view
- Type:
0
- TOP_OR_LEFT: ScrollIntoViewAlignment = Ellipsis¶
Always scroll the widget so it appears at the top/Left of the scrollable area.
- Type:
1