unreal.ScrollBoxStyle
¶
- class unreal.ScrollBoxStyle(bar_thickness: float = 0.0, top_shadow_brush: SlateBrush = Ellipsis, bottom_shadow_brush: SlateBrush = Ellipsis, left_shadow_brush: SlateBrush = Ellipsis, right_shadow_brush: SlateBrush = Ellipsis)¶
Bases:
SlateWidgetStyle
Represents the appearance of an SScrollBox
C++ Source:
Module: SlateCore
File: SlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
bar_thickness
(float): [Read-Write] Bar Thicknessbottom_shadow_brush
(SlateBrush): [Read-Write] Bottom Shadow Brush: Brush used to draw the bottom shadow of a scrollboxleft_shadow_brush
(SlateBrush): [Read-Write] Left Shadow Brush: Brush used to draw the left shadow of a scrollboxright_shadow_brush
(SlateBrush): [Read-Write] Right Shadow Brush: Brush used to draw the right shadow of a scrollboxtop_shadow_brush
(SlateBrush): [Read-Write] Top Shadow Brush: Brush used to draw the top shadow of a scrollbox
- property bottom_shadow_brush: SlateBrush¶
[Read-Write] Bottom Shadow Brush: Brush used to draw the bottom shadow of a scrollbox
- Type:
- property left_shadow_brush: SlateBrush¶
[Read-Write] Left Shadow Brush: Brush used to draw the left shadow of a scrollbox
- Type:
- property right_shadow_brush: SlateBrush¶
[Read-Write] Right Shadow Brush: Brush used to draw the right shadow of a scrollbox
- Type:
- property top_shadow_brush: SlateBrush¶
[Read-Write] Top Shadow Brush: Brush used to draw the top shadow of a scrollbox
- Type: