unreal.ScrollBoxStyle
¶
- class unreal.ScrollBoxStyle(top_shadow_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], bottom_shadow_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], left_shadow_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], right_shadow_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR])¶
Bases:
unreal.SlateWidgetStyle
Represents the appearance of an SScrollBox
C++ Source:
Module: SlateCore
File: SlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
bottom_shadow_brush
(SlateBrush): [Read-Write] Brush used to draw the bottom shadow of a scrollboxleft_shadow_brush
(SlateBrush): [Read-Write] Brush used to draw the left shadow of a scrollboxright_shadow_brush
(SlateBrush): [Read-Write] Brush used to draw the right shadow of a scrollboxtop_shadow_brush
(SlateBrush): [Read-Write] Brush used to draw the top shadow of a scrollbox
- property bottom_shadow_brush¶
[Read-Write] Brush used to draw the bottom shadow of a scrollbox
- Type
- property left_shadow_brush¶
[Read-Write] Brush used to draw the left shadow of a scrollbox
- Type
- property right_shadow_brush¶
[Read-Write] Brush used to draw the right shadow of a scrollbox
- Type
- property top_shadow_brush¶
[Read-Write] Brush used to draw the top shadow of a scrollbox
- Type