unreal.ScrollBoxSlot¶
- class unreal.ScrollBoxSlot(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
PanelSlotThe Slot for the UScrollBox, contains the widget that are scrollable
C++ Source:
Module: UMG
File: ScrollBoxSlot.h
Editor Properties: (see get_editor_property/set_editor_property)
horizontal_alignment(HorizontalAlignment): [Read-Write] The alignment of the object horizontally.padding(Margin): [Read-Write] The padding area between the slot and the content it contains.size(SlateChildSize): [Read-Write] How much space this slot should occupy in the direction of the panel.vertical_alignment(VerticalAlignment): [Read-Write] The alignment of the object vertically.
- property horizontal_alignment: HorizontalAlignment¶
[Read-Only] The alignment of the object horizontally.
- Type:
- property padding: Margin¶
[Read-Only] The padding area between the slot and the content it contains.
- Type:
(Margin)
- set_horizontal_alignment(horizontal_alignment) None¶
Set Horizontal Alignment
- Parameters:
horizontal_alignment (HorizontalAlignment)
- set_vertical_alignment(vertical_alignment) None¶
Set Vertical Alignment
- Parameters:
vertical_alignment (VerticalAlignment)
- property size: SlateChildSize¶
[Read-Write] How much space this slot should occupy in the direction of the panel.
- Type:
- property vertical_alignment: VerticalAlignment¶
[Read-Only] The alignment of the object vertically.
- Type: