unreal.ScrollBorderStyle
¶
- class unreal.ScrollBorderStyle(top_shadow_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR], bottom_shadow_brush=[[32.0, 32.0], [0.0, 0.0, 0.0, 0.0], [[1.0, 1.0, 1.0, 1.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], [[0.0, 0.0, 0.0, 1.0], [[0.0, 0.0, 0.0, 0.0], SlateColorStylingMode.USE_COLOR_SPECIFIED], 0.0, SlateBrushRoundingType.HALF_HEIGHT_RADIUS, False], None, SlateBrushDrawType.IMAGE, SlateBrushTileType.NO_TILE, SlateBrushMirrorType.NO_MIRROR])¶
Bases:
unreal.SlateWidgetStyle
Represents the appearance of an FScrollBorderStyle
C++ Source:
Module: SlateCore
File: SlateTypes.h
Editor Properties: (see get_editor_property/set_editor_property)
bottom_shadow_brush
(SlateBrush): [Read-Write] Bottom Shadow Brush: Brush used to draw the bottom shadow of a scrollbordertop_shadow_brush
(SlateBrush): [Read-Write] Top Shadow Brush: Brush used to draw the top shadow of a scrollborder
- property bottom_shadow_brush¶
[Read-Write] Bottom Shadow Brush: Brush used to draw the bottom shadow of a scrollborder
- Type
- property top_shadow_brush¶
[Read-Write] Top Shadow Brush: Brush used to draw the top shadow of a scrollborder
- Type