unreal.ScriptableTool_HUDAPI¶
- class unreal.ScriptableTool_HUDAPI(outer: Object | None = None, name: Name | str = 'None')¶
Bases:
ObjectUScriptableTool_HUDAPI is helper Object that is created internally by a UScriptableInteractiveTool to allow Blueprints to access basic 2D rendering functionality, in the context of a specific Tool. The OnScriptDrawHUD event is called with an instance of this type.
C++ Source:
Plugin: ScriptableToolsFramework
Module: ScriptableToolsFramework
File: ScriptableInteractiveTool.h
- draw_text_array_at_location(location, strings, color=[1.000000, 1.000000, 1.000000, 1.000000], centered, shift_rows_y) ScriptableTool_HUDAPI¶
Draw Text Array at Location
- Parameters:
- Return type:
- draw_text_at_location(location, string, color=[1.000000, 1.000000, 1.000000, 1.000000], centered, shift_rows_y) ScriptableTool_HUDAPI¶
Draw Text at Location
- Parameters:
location (Vector)
string (str)
color (LinearColor)
centered (bool)
shift_rows_y (float)
- Return type: