unreal.ScriptableToolTargetRequirements

class unreal.ScriptableToolTargetRequirements(outer: Object | None = None, name: Name | str = 'None')

Bases: Object

  • Tool Builders for Tool Target support

C++ Source:

  • Plugin: ScriptableToolsFramework

  • Module: ScriptableToolsFramework

  • File: ScriptableToolBuilder.h

Editor Properties: (see get_editor_property/set_editor_property)

  • max_matching_targets (int32): [Read-Write]

  • min_matching_targets (int32): [Read-Write]

classmethod build_tool_target_requirements(requirement_interfaces) ScriptableToolTargetRequirements

Build Tool Target Requirements

Parameters:

requirement_interfaces (Array[type(Class)])

Return type:

ScriptableToolTargetRequirements

property max_matching_targets: int

[Read-Write]

Type:

(int32)

property min_matching_targets: int

[Read-Write]

Type:

(int32)