unreal.ScriptableToolStartupRequirements

class unreal.ScriptableToolStartupRequirements

Bases: EnumBase

EScriptable Tool Startup Requirements

C++ Source:

  • Plugin: ScriptableToolsFramework

  • Module: ScriptableToolsFramework

  • File: ScriptableInteractiveTool.h

CUSTOM: ScriptableToolStartupRequirements = Ellipsis

OnCanBuildTool is run every tick, and may slow down editor performance.

Type:

2

Type:

A custom tool builder blueprint class is provided to determine if the tool can start. Caution

NONE: ScriptableToolStartupRequirements = Ellipsis

No startup requirements needed. Tool can run any time.

Type:

0

TOOL_TARGET: ScriptableToolStartupRequirements = Ellipsis

A custom tool builder blueprint class that is configured with tool target requirements to filter selected objects.

Type:

1