unreal.ScriptableToolStartupRequirements¶
- class unreal.ScriptableToolStartupRequirements¶
Bases:
EnumBaseEScriptable Tool Startup Requirements
C++ Source:
Plugin: ScriptableToolsFramework
Module: ScriptableToolsFramework
File: ScriptableInteractiveTool.h
- CUSTOM: ScriptableToolStartupRequirements = Ellipsis¶
OnCanBuildTool is run every tick, and may slow down editor performance.
- Type:
2
- Type:
A custom tool builder blueprint class is provided to determine if the tool can start. Caution
- NONE: ScriptableToolStartupRequirements = Ellipsis¶
No startup requirements needed. Tool can run any time.
- Type:
0
- TOOL_TARGET: ScriptableToolStartupRequirements = Ellipsis¶
A custom tool builder blueprint class that is configured with tool target requirements to filter selected objects.
- Type:
1