unreal.ScopedEditorTransaction¶
- class unreal.ScopedEditorTransaction(desc: Union[Text, str])¶
Bases:
objectType used to create and managed a scoped editor transaction in Python
- __enter__(self) ScopedEditorTransaction -- begin this transaction¶
- __exit__(self, type: Optional[Type[BaseException]], value: Optional[BaseException], traceback: Optional[TracebackType]) bool -- end this transaction¶
- cancel(self) None -- cancel this transaction¶