unreal.ScopedEditorTransaction

class unreal.ScopedEditorTransaction(desc: Union[Text, str])

Bases: object

Type used to create and managed a scoped editor transaction in Python

__enter__(self) ScopedEditorTransaction -- begin this transaction
__exit__(self, type: Optional[Type[BaseException]], value: Optional[BaseException], traceback: Optional[TracebackType]) bool -- end this transaction
cancel(self) None -- cancel this transaction