unreal.ScopedEditorTransaction

class unreal.ScopedEditorTransaction(desc: Text | str)

Bases: object

Type used to create and managed a scoped editor transaction in Python

__enter__(self) → ScopedEditorTransaction -- begin this transaction
__exit__(self, type: Type[BaseException] | None, value: BaseException | None, traceback: TracebackType | None) → bool -- end this transaction
cancel(self) → None -- cancel this transaction