unreal.SceneStateTransitionResult

class unreal.SceneStateTransitionResult(can_transition: bool = False)

Bases: StructBase

Scene State Transition Result

C++ Source:

  • Plugin: SceneState

  • Module: SceneState

  • File: SceneStateTransitionResult.h

Editor Properties: (see get_editor_property/set_editor_property)

  • can_transition (bool): [Read-Write]

property can_transition: bool

[Read-Write]

Type:

(bool)